Movicon.NExT Help on Line - Rel. 4.2.359
Movicon provides users with a set of predefined tags that are used to obtain system information or for simulation curves. The System Tags are not published in the Server's address space and are visible at Client level only.
The System Tags can be selected and assigned to project controls using the “Tag Browse Window”.
Each System Tag has a specific function as described in the table below:
Variable Name |
Data Type |
Description |
Blink2500ms |
Integer |
This variable blinks between “0” and “1” with a frequency of 2.5 seconds. |
Blink5s |
Integer |
This variable blinks between “0” and “1” with a frequency of 5 seconds. |
Blink10s |
Integer |
This variable blinks between “0” and “1” with a frequency of 10 seconds. |
Blink30s |
Integer |
This variable blinks between “0” and “1” with a frequency of 30 seconds. |
Blink200ms |
Integer |
This variable blinks between “0” and “1” with a frequency of 200 milliseconds. |
Blink500ms |
Integer |
This variable blinks between “0” and “1” with a frequency of 500 milliseconds. |
Blink1s |
Integer |
This variable blinks between “0” and “1” with a frequency of 1 second. |
Sine |
Float |
This variable generates a simulation of a sine of an angle sine that varies from 0 to 360 degrees, with values ranging from “1” to “-1”. |
Square |
Integer |
This variable generates a simulation of a square wave with values ranging from “1” to “-1”. |
Triangle |
Float |
This variable generates a simulation of a triangle wave with values ranging from “1” to “-1”. |
Sawtooth |
Float |
This variable generates a simulation of a sawtooth wave with values ranging from “1” to “-1”. |
Pulse |
Integer |
This variable generates an impulse each second at value “1” to then return to value "0". |
WhiteNoise |
Float |
This variable simulates a white noise at a value range between “1” and “-1”. |
GaussNoise |
Float |
This variable simulates a Gauss Noise at a value range between “1” and “-1”. |
DigitalNoise |
Integer |
This variable simulates a digital noise at a value range between “1” and “1”. |
LastHostNameUsed |
String |
This variable reports the name of the last Server to which the Client connected. The Client may also be connected to other Servers at the same time. This variable only shows the name of the Server subscribed to in the last connection. |
CurrentTime |
String |
This variable reports the system's time. |
CurrentDate |
String |
This variable reports the system's date. |
CurrentLongDate |
String |
This variable reports the system's time and data. (e.g. Wednesday, January 27, 2016). |
CurrentUser |
String |
This variable contains the name of the active user. If no user is logged on, the variable's value will be null. |
MouseMove |
Boolean |
Indicates mouse is moving when active. |
ActiveScreen |
String |
Name of the last active screen. |
PI |
Float |
This variable reports the PC's performance index. |
GPI |
Float |
This variable reports the PC's graphics performance index. |
NLP |
Integer |
This variable reports the number of the PC's logic processors. |
NP |
Integer |
This variable reports the number of the PC's physical processors. |
CurrentRole |
String |
This variable contains the currently active user's role value. If no user is logged in, this value will be null. |
CurrentAccessLevel |
Integer |
This variable contains the currently active user's access level value. If no user is logged in, this value will be '0'. |
CurrentAccessMask |
Integer |
This variable contains the currently active user's access mask value. If no user is logged in, this value will be '0'. |
ServerConnectionError |
Integer |
False = Client connected to the Server, True = Client connection error to Server. Server unavailable. |
CurrentCulture |
String |
This variable reports the active language in the Client project. |
CurrentConverter |
String |
This variable reports the Convertor currently active in the Client project. |
AlarmsSoundState |
Boolean |
This variable reflects the state of the Alarm sounds and is in both read and write. It is the same “SoundState” variable from the Server remapped in the Client. |
AlarmsNumEnabled |
Int64 |
Number of enabled Alarms. This is the same “NumEnabled” variable from the Server remapped in the Client. |
AlarmsNumActiveOn |
Int64 |
Number of active Alarms in the ON state. This is the same “NumActiveOn” variable from the Server remapped in the Client. |
AlarmsNumActiveOff |
Int64 |
Number of active Alarms in the OFF state. This is the same “NumActiveOff” variable from the Server remapped in the Client. |
AlarmsNumActiveOnOff |
Int64 |
Number of active Alarms in the ON and OFF status. This is the same “NumActiveOnOff” variable from the Server remapped in the Client. |
AlarmsNumShelved |
Int64 |
Number of active Alarms in the Shelve state. This is the same “NumShelved” variable from the Server remapped in the Client. |
AlarmsNumNotAck Int64 |
Int64 |
Number of Alarms not yet Acknowledged. This is the same “NumNotAck” variable from the Server remapped in the Client. |
MessagesNumEnabled |
Int64 |
Number of enabled Messages. This is the same “NumEnabled” variable from the Server remapped in the Client. |
MessagesNumActiveOn |
Int64 |
Number of active Messages in the ON state. This is the same “NumActiveOn” variable from the Server remapped in the Client. |
MessagesNumShelved |
Int64 |
Number of Messages in the Shelve State. This is the same “NumShelved” variable from the Server remapped in the Client. |
RedundancyActiveServerState |
Int64 |
This variable indicates whether the local Redundancy Server is active or not. Each server reflects its own state. This is the same “RedundancyActiveServerState” variable from the Server remapped in the Client. |
RedundancyActiveServerHostName |
String |
This variable reports the name of the Active Serve in the system, being the one in Control. This is the same “RedundancyActiveServerHostName” variable from the Server remapped in the Client. |
RedundancyArrayAliveServerHostName |
String Array |
This variable reports the list of Server names currently started up in the system. This is the same “RedundancyArrayAliveServerHostName” variable from the Server remapped in the Client. |
LicenseSerialNumber |
Int64 |
Information on the found license is reported in this Client system tag. The values may be: Serial Number: the serial number of the found license key -1: No license found -2: Invalid license (when license has been removed) -3: License has been suspended until next startup -4: Invalid or duplicate license detected. The license is either invalid or already in use -5: Temporary license found -6: Temporary NET license found |
TotalConnectedClientTags |
Integer |
Total number of connected client variables. The value is updated regardless of the state of the Connect Client-Server Variables property at startup. |
PercentageOfConnectedStartupTags |
Float |
this system tag reports the percentage (0-100%) of connected tags only when the Connect Client-Server Variables at startup property is set to true. |
|
System variables are read only. |